A relighting excercise to change the mood and looks of the scene. A sunny and peaceful field and forest turned into a corrupted and haunted forest.
Even if some assets are from store packs, I remade all of the shaders in order to get the proper feeling, as well as modified some of the textures.
Ghosts models are from the talented artist Mario Alejandro Pérez (vk_mario.artstation.com)
The columns and ruin pieces are the work of great artist Elena Gomez Debon (naxele.artstation.com)
Rocks, grass, shaders, vfx, lighting and postprocessing are made by me.
Other assets belong to the Dreamscape Nature: Meadows pack (https://www.unrealengine.com/marketplace/en-US/product/dreamscape-nature-meadows)
One spooky halloween night...